Answer by Graham-Dunnett
Come on @TommyZakh... Spending a few seconds doing some reading will help you out: http://docs.unity3d.com/ScriptReference/Random-seed.html :-)
View ArticleAnswer by Arycama
Before calling your Random functions, set the Random.Seed to a number that isn't likely to be the same twice in a row. An easy way to do this would be: Random.seed = System.DateTime.Now.Millisecond;...
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